Hopeless Masquerade: Unterschied zwischen den Versionen
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{{Infobox Game | |||
| type =official game | |||
| title ={{ruby-ja|東方心綺楼|とうほうしんきろう}}<br />''Hopeless Masquerade'' | |||
| image =[[File:Th135_cover.jpg|256px]] | |||
| developer1 =[[Twilight Frontier]] | |||
| developer2 =[[Team Shanghai Alice]] | |||
| publisher1 =[[Twilight Frontier]] | |||
| publisher2 =[[Team Shanghai Alice]] | |||
| publisher1Cat=Twilight Frontier | |||
| publisher2Cat=Team Shanghai Alice | |||
| released = Trial: December 30, 2012 ([[Comiket 83]])<br/> | |||
Web Trial: April 12, 2013<br/> | |||
Full: May 26, 2013 | |||
| convention = | |||
| genre1 =Competitive | |||
| genre2 =Fighting | |||
| gameplay = | |||
| platforms =[[Windows]] [[wikipedia:Windows XP|XP]]/[[wikipedia:Windows Vista|Vista]]/[[wikipedia:Windows 7|7]]/[[wikipedia:Windows 8|8]] | |||
| requirements = *Intel Core i7 | |||
*VRAM 512MB | |||
*Pixel Shader 2.0 | |||
*2GB Memory | |||
*DirectX 9.0c | |||
*Minimum 1280 × 720 pixel Resolution | |||
}} | |||
{{nihongo||東方心綺楼 ~ Hopeless Masquerade|'''Touhou Shinkirou ~ Hopeless Masquerade'''|lit. "''Eastern Tower of Heart Fabric''"<ref>Although written in different kanji, the Japanese title ''Shinkirou'' is obviously coming from {{nihongo||蜃気楼|shinkirou}}: [[wikipedia:Mirage|"mirage"]] in Japanese.</ref>}} is the 13.5th official game of the [[Touhou Project|Touhou]] series, made in collaboration with [[Twilight Frontier]]. | |||
==Gameplay== | |||
{{Main|/Gameplay|l1=Gameplay|/Spell Cards|l2=Spell Cards}} | |||
''Hopeless Masquerade'' is a one-on-one aerial fighter with no ground combat. Characters fight one another by using standard attacks (melee and special attacks), skills, and spell cards. Each character features a unique fighting style. Spell cards, skill cards, and items are "declared" by inputting a particular button combination. Certain skills will behave differently depending on what direction you map it to - for example, [[Ichirin Kumoi]]'s laser attack will angle upwards or downwards if the skill is set to an up slot or a down slot, respectively. Each skill, spell, and item adds a single "point" to one of the three faiths, [[Shinto]] ({{lang|ja|神}}), [[Taoism]] ({{lang|ja|道}}) or [[Buddhism]] ({{lang|ja|仏}}). If one's faith gathers a total of 4 "points", the character's bullets will behave differently: | |||
*Shinto specializes in shooting range. It features more bullets with better homing, but the bullets can be easily destroyed by other bullets or graze. | |||
*Taoism specializes in shooting speed. Its bullets are faster, have better penetration, and are harder to be grazed, but they have the worst homing. | |||
*Buddhism specializes in close combat. Its bullets are larger but have worse range. A "high speed attack" (arrow key + strong attack) can be comboed. | |||
The game also introduces the "popularity system". Each character in combat has a popularity meter shown in the corner of the screen, with a percentage underneath the health bars. While fighting, certain attacks and spells will raise the attacker's popularity, while being hit may decrease it. One may initiate a Last Word by getting up to 100% popularity and inputting a specific button combination. In addition, each character has a stun meter similar to the one seen in ''[[Scarlet Weather Rhapsody]]'' and ''[[Touhou Hisoutensoku]]''. Each character has a different amount, and it allows them to use stronger skills and spell cards. Each character also has an extra, unique mechanic, represented by an icon next to their stun meter, which gives the character certain advantages. | |||
==Concept== | |||
The game features a different style of two-dimensional sprites compared to earlier versus fighting games within the series. It is also the first game in the official series to have a native resolution of 1280×720. According to Twilight Frontier, the entire game is being built from scratch rather than reusing the engines from the previous fighting games.<ref name="tasofro_blog">{{cite web|url=http://www.tasofro.net/cgi-bin/tasoblo/tasoblo.cgi?no=60|title='東方心綺楼'}}</ref> The character's portraits are done by [[alphes]]. As is popular for fighting games in recent years, stages use fully 3 dimensional backgrounds. As of the web trial release, the game also includes netplay. | |||
==Story== | |||
===Setting=== | |||
The game's prologue says the [[Human Village]] is the main focus of the game, and is included as a selectable stage. Besides that, several other locations are playable as a stage. These include the [[Hakurei Shrine]] and the [[Palanquin Ship]]. | |||
===Characters=== | |||
{{Main|/Characters|l1=Characters}} | |||
To date, the game features three playable characters: [[Marisa Kirisame]], [[Reimu Hakurei]] and [[Ichirin Kumoi]]. Besides that, several other characters from previous instalments are featured as background character. <!--And we won't write them all down here--> | |||
===Plot=== | |||
{{Main|/Story|l1=Story|/Translation|l2=Translation}} | |||
[[File:HM Intro sequence.jpg|thumb|700px|center|Intro sequence, featuring several familiar faces]] | |||
In the wake of so many incidents beyond their control, the [[Human Village]] has fallen into a state of hopeless pessimism. Believing that religion can restore order, some of [[Gensokyo]]'s most prominent adherents of [[Buddhism]], [[Taoism]] and [[Shinto]] all want to take this chance to expand their particular faith's influence. | |||
==Music== | |||
{{Main|/Music|l1=Music}} | |||
The music is arranged by [[U2 Akiyama]], mainly using compositions from previous games by [[ZUN]]. Each stage as of the web trial uses a re-arranged version of a character theme, as is the usual for the fighting games. The song that plays during the intro is based off of ''Theme of Eastern Story''. | |||
==Press== | |||
On October 5, 2012, the main page of the game was released to public by [[Twilight Frontier]]. It includes the main logo, a short introduction to the story, and development screenshots of [[Reimu Hakurei]] and [[Marisa Kirisame]]. Later on, [[ZUN]] tweeted about the project on his Twitter. <ref name="zun_tweet">{{cite web|url=https://twitter.com/korindo/status/254152336258265089|author=[[ZUN]]|title=''Hopeless Masquerade'' confirmed|quote=企画から発表までずいぶんと時間がかかりましたが、構想何年みたいな感じと異なりちゃんと開発していたのできっと完成します。東方Project第13.5弾 http://www.tasofro.net/touhou135/}}</ref> He also mentioned in the October 10th, 2012 episode of [[Nikenme Radio]] that [[Twilight Frontier]] is going to release the game at [[Comiket 83]]. No further details were added, though. A month later, on November 3, 2012, a [http://www.youtube.com/watch?v=JbFyYb6y9PU trailer] depicting a match between [[Reimu Hakurei]] and [[Marisa Kirisame]] was released onto [[wikipedia:YouTube|YouTube]]. The description mentions that the Comiket 83 release would be a demo. Twilight Frontier announced on its [[Twilight Frontier's Blog Posts/2012-12-19 0220|blog]] on December 19th, 2012, that the C83 release has gone gold. A [http://www.youtube.com/watch?v=2DUjUPzIfBk second gameplay video] was put on YouTube on December 20th, 2012. It featured an intro with illustrated battles featuring a few characters, and another fight between Reimu and Marisa with various characters as audience. | |||
A free trial was released on the Internet on April 12, 2013, which re-balanced the three existing characters, added a third stage, and introduced the netplay feature. A revision to this trial was released on May 3, 2013, which was mostly for fixing bugs. | |||
==External links== | |||
*[http://www.tasofro.net/touhou135/ ''Touhou Shinkirou ~ Hopeless Masquerade''] - Official website (Japanese). | |||
==Gallery== | |||
<gallery perrow="3" widths="200"> | |||
Th135_logo.png|First logo, from the first trial's title screen | |||
File:HM logo2.png|Second logo, from the second trial's title screen | |||
</gallery> | |||
==References== | |||
<references/> | |||
{{Navbox HM}} | |||
{{Twilight Frontier Games}} | |||
[[en:Hopeless Masquerade]] | [[en:Hopeless Masquerade]] | ||